Statistical physics

Statistical physics is the research area and the branch of physics that uses methods of probability theory and statistics, and particularly the mathematical tools for dealing with large populations and approximations, in solving physical problems. It can describe a wide variety of fields with an inherently stochastic nature. Examples that include problems involving nuclear reactions, nuclear chain reactions and the other topics in the fields of biology, chemistry, neurology and even some social sciences such as sociology.

Historically, one of the first topics in physics where statistical methods were applied was the field of mechanics, which is concerned with the motion of particles or objects when subjected to a force. Statistical mechanics provides a framework for relating the microscopic properties of individual atoms and molecules to the macroscopic or bulk properties of materials that can be observed in everyday life, therefore explaining thermodynamics as a natural result of statistics and mechanics (classical and quantum) at the microscopic level. Because of this history, the term "statistical physics" is therefore sometimes used as a synonym for statistical mechanics or statistical thermodynamics, rather than in the wider sense considered in this article.

A statistical approach can work well in classical systems when the number of degrees of freedom (and so the number of variables) is so large that exact solution is not possible, or not really useful. Statistical mechanics can also describe work in non-linear dynamics, chaos theory, thermal physics, fluid dynamics (particularly at high Knudsen numbers), or plasma physics.

Although some problems in statistical physics can be solved analytically using approximations and expansions, most current research utilizes the large processing power of modern computers to simulate or approximate solutions. A common approach to statistical problems is to use a Monte Carlo simulation to yield insight into the dynamics of a complex system.

See also